Echo

Document Type

Abstract

Publication Date

Fall 12-1-2024

Abstract

Echo is a 2D rhythm-based video game of obstacle avoidance. The player must use mouse hover to navigate a luminous ‘Echo’ entity around a closed space to dodge an onslaught of obstacles mapped in time to a music track. If the Echo entity hits too many obstacles, the level restarts. Along with challenging obstacle patterns, much of Echo’s difficulty and appeal lies in its visual effects--many gameplay features, such as the obstacles’ choreography and music, work towards providing the player with bright but distracting visuals. At the end of the level, the player earns a rank depending on how many obstacles they hit. Ranks and other player data are saved across game sessions. Outside of gameplay, the player can unlock various cosmetic items to change their Echo color, trail, and particle effects, along with an achievements and stats system to track progress. Echo also has an online leaderboard system to allow comparison of game progress between players.

Comments

Completed as part of the Computer Science Senior Capstone Project.

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