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Submissions from 2009

AI Based Texas No Limit Hold 'Em Poker Game, Jyotishman Nag

A Simulation of the Solar System from Antiquity, Steve Norak

A Networking-Based Dungeons and Dragons Battle System, Charlie Storey

Point-and-Click App. for Animating Objects in OpenGL, Cody Whitesell

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Newspaper Design: The DePauw, New York Times and Wall Street Journal Compared, Andrew Bruner

Submissions from 2008

Bird banding, Andy Zuwerink

PIPES: Interactive Programming Enhanced by Seeing, Chad Byers

LGrangeSim, David Cheeseman

SHARP: Scheduling Helper And Relevant Peripherals, Adam Davis

User Assisted Graphical Analysis, Ben Froemling

Go Game, Emmanuel Greene

A Rogue-like Game Using AI, Graphics and Databases, Brian James

A Part-of-Speech Tagger and Research Tool, Adam Kuntavanish

Complex Parsing, Christine Lewellen

PHASE OUT: A User vs. Computer Rummy-based Card Game, Emily Lyons

Implementation of an AI Driven Ludo, Henry Malm

Japanese Character Learning Program, Corinne McWilliams

A BaboViolent 2 Mod, Graham Oster

CRATE TRAINING: A Game for Learning Chinese Radicals, Kellie Packwood

A Programming Language Geared Towards Students, Michael Shepherd

Murder on Mother Goose Island, Robert Snyder

Interactive Statistics Learning Tool, Kelsey Warsinke

Emerald ash borer, Megan Walton, Neil Brohears, Alex Eades, and Amanda Hendricks

Submissions from 2007

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The Gamma Chapter of Alpha Phi: 1900-2000: A Demographic and Cultural Study, Laura Parks

"A Data Driven Website For Jug's Catering, Inc., Kristen Allen