Submissions from 2009
AI Based Texas No Limit Hold 'Em Poker Game, Jyotishman Nag
A Simulation of the Solar System from Antiquity, Steve Norak
A Networking-Based Dungeons and Dragons Battle System, Charlie Storey
Point-and-Click App. for Animating Objects in OpenGL, Cody Whitesell
Newspaper Design: The DePauw, New York Times and Wall Street Journal Compared, Andrew Bruner
Submissions from 2008
Bird banding, Andy Zuwerink
PIPES: Interactive Programming Enhanced by Seeing, Chad Byers
LGrangeSim, David Cheeseman
SHARP: Scheduling Helper And Relevant Peripherals, Adam Davis
User Assisted Graphical Analysis, Ben Froemling
Go Game, Emmanuel Greene
A Rogue-like Game Using AI, Graphics and Databases, Brian James
A Part-of-Speech Tagger and Research Tool, Adam Kuntavanish
Complex Parsing, Christine Lewellen
PHASE OUT: A User vs. Computer Rummy-based Card Game, Emily Lyons
Implementation of an AI Driven Ludo, Henry Malm
Japanese Character Learning Program, Corinne McWilliams
A BaboViolent 2 Mod, Graham Oster
CRATE TRAINING: A Game for Learning Chinese Radicals, Kellie Packwood
A Programming Language Geared Towards Students, Michael Shepherd
Murder on Mother Goose Island, Robert Snyder
Interactive Statistics Learning Tool, Kelsey Warsinke
Emerald ash borer, Megan Walton, Neil Brohears, Alex Eades, and Amanda Hendricks
Submissions from 2007
The Gamma Chapter of Alpha Phi: 1900-2000: A Demographic and Cultural Study, Laura Parks
"A Data Driven Website For Jug's Catering, Inc., Kristen Allen